
                 SOUND BLASTER PRO LATEST INFORMATION
                 ====================================

This file contains information not available  during the  printing of
the manual.  Please read all the sections before you proceed with any
installation procedure.

This file contains the following sections:

   1. Software Package Contents
   2. MIDI files
   3. Creative WaveStudio
   4. Creative Soundo'LE
   5. Talking Scheduler
   6. READDRV Utility
   7. Acknowledgement


1. SOFTWARE PACKAGE CONTENTS

   The following files reside on the distribution diskette(s):

   INSTALL .EXE     - Hard disk installation program
   README  .COM     - Program to display the README.TXT file
   README  .TXT     - This file
   TEST-SBP.EXE     - Sound Blaster Pro test program
   INSTALL .00?     - Installation data files
   DISK.ID          - Disk identification file

   The following files will be installed to your hard disk.

   In the \SBPRO directory:
   README  .COM     - Program to display the README.TXT file
   SBFMDRV .COM     - Resident driver for FM music
   INST-DRV.EXE     - Program to modify default settings of drivers
   SBP-MIX .EXE     - Sound Blaster Pro resident mixer controller
   SBP-SET .EXE     - Sound Blaster Pro mixer controller
   SET-ENV .EXE     - Sound Blaster Pro  BLASTER environment set up
                      program
   SBMIDI  .EXE     - Resident driver for playing MIDI files
   TEST-SBP.EXE     - Sound Blaster Pro test program
   README  .TXT     - This file
   WINSETUP.EXE     - Sound   Blaster   Windows   3.1   drivers   and
                      applications set up program.
   WINSETUP.INF     - WINSETUP program information file
   *       .BAT     - Batch files to run Sound Blaster Pro software

   In the \SBPRO\DRV sub-directory:
   AUXDRV  .DRV     - Auxiliary driver for controlling volume
   CT-VOICE.DRV     - Loadable driver for voice (memory version)
   CTVDSK  .DRV     - Loadable driver for voice (disk version)
   ORGAN   .DRV     - Driver for PRO_ORG

   In the \SBPRO\MMPLAY sub-directory:
   MMDEMO  .ACT     - Script file for MMPLAY demo
   MMDEMO  .BAT     - Batch file for MMPLAY demo
   MMPLAY  .CFG     - MMPLAY configuration file
   FLCVESA .DRV     - FLC VESA driver
   PCXDRV  .DRV     - PCX driver
   MMPLAY  .EXE     - MMPLAY program
   *       .VOC     - Sample voice files for MMPLAY demo
   *       .CMF     - Sample CMF music files for MMPLAY demo
   *       .FLI     - Sample image files for MMPLAY demo

   In the \SBPRO\PARROT sub-directory:
   VOICE   .DRV     - Talking Parrot's voice driver
   MAKEPV  .EXE     - Program to customise parrot's voice
   PARROT  .EXE     - Talking Parrot program
   PARROT  .VCB     - Talking Parrot's voice file
   *       .E?      - Talking Parrot's picture files.

   In the \SBPRO\PLAYCD sub-directory:
   CDPLYR  .EXE     - CD Player program

   In the \SBPRO\PLAYCMF sub-directory:
   PLAYCMF .EXE     - CMF music file player
   *       .CMF     - Sample CMF music files

   In the \SBPRO\PLAYMIDI sub-directory:
   PLAYMIDI.EXE     - MIDI file player
   *       .MID     - Sample MIDI files

   In the \SBPRO\PRO_ORG sub-directory:
   PRO_ORG .EXE     - Intelligent Organ program
   *       .ORG     - Sample organ files

   In the \SBPRO\SBSIM sub-directory:
   MUSIC   .EXE     - Music file player
   VOICE   .EXE     - Voice file player
   SBSIM   .CFG     - Configuration file for SBSIM driver
   SBSIM   .COM     - SBSIM driver
   SOUNDFX .EXE     - Effects controller

   In the \SBPRO\SCHEDULE sub-directory:
   FB_DEFLT.DIC     - } First byte
   FB_SPCH .DLL     - } Pro-Voice
   FB_11K8 .DLL     - } engine
   FB_TIMER.DLL     - }
   FB_NGN  .EXE     - }
   BWCC    .DLL     - Borland's  Windows  custom control dynamic link
                      library
   OCLCTL  .DLL     - OLE client control dynamic link library
   SCHEDULE.EXE     - Talking Scheduler program
   SCHEDULE.HLP     - Talking Scheduler help file

   In the \SBPRO\VOCUTIL sub-directory:
   JOINTVOC.EXE     - Program to join voice files
   READDRV .EXE     - Program  to scan and display Creative's drivers
                      on your system
   VEDIT2  .EXE     - Voice Editor II program
   VOC2WAV .EXE     - Voice file to Wave file converter
   VOC-HDR .EXE     - Program to add a header to raw voice files
   VPLAY   .EXE     - Program to play voice files
   VREC    .EXE     - Program to record voice (.VOC) files
   WAV2VOC .EXE     - Wave file to voice file converter
   *       .VOC     - Sample voice files

   In the \SBPRO\WINAPPL sub-directory:
   CTRES   .DLL     - Creative's resources dynamic link library
   CTWCC   .DLL     - Creative's  Windows custom control dynamic link
                      library
   CTWAVE  .EXE     - Creative WaveStudio program
   MMJBOX  .EXE     - Multimedia Jukebox (.MID player)
   MOSAIC  .EXE     - Mosaic game program
   MOSAIC  .HLP     - Mosaic game help file
   SBPMIXER.EXE     - Sound Blaster Pro mixer controller
   SOUNDOLE.EXE     - Creative wave OLE server
   *       .BMP     - Sample bitmap files

   In the \SBPRO\WINDRV sub-directory:
   VSBPD   .386     - Windows virtual device driver
   MIDIMAP .CFG     - Windows MIDI map configuration file
   SBPAUX .DRV      - Auxiliary driver
   SBP2FM  .DRV     - Voyetra / Sound Blaster SuperSAPI FM Driver
   SBPSND .DRV      - Wave and MIDI driver
   OEMSETUP.INF     - Windows set up file


2. MIDI FILES

   The  MIDI  files  in  the  subdirectory  \PLAYMIDI  are created to
   support the MIDI  MAPPER and  they comply  fully to the Multimedia
   PC rules.  When you use MMJBOX in WINDOWS 3.1 to play these files,
   make  sure that your MIDI MAPPER is set to  either the SBP2 EXT FM
   or SBP2 BASIC FM.  Using  it  with  SBP2  ALL  FM  will  cause the
   song to sound "cluttered".

   For the PLAYMIDI.EXE program, you have to use the /FMT switch when
   you play these MIDI files.  For example:

       PLAYMIDI   Midifile  /FMT:Extended
   or  PLAYMIDI   Midifile  /FMT:Basic.


   Refer to  the  manual for more information on MIDI file format and
   MIDI Mapper.


3. CREATIVE WAVESTUDIO

   Version 1.0
   -----------

   a. Playback capabilities -

   WaveStudio loads wave files into memory for  editing.  By default,
   it  plays  back  the  wave  file directly from your disk drive for
   efficiency reasons.

   When you  edit a file, in order  to play back the changes that you
   have made, WaveStudio will play it back from  memory.  For smaller
   wave  files,  this  is not a problem.  However, you may experience
   "jerky" playback of large wave files.

   This  applies  if you  are  using Windows in Enhanced Mode and are
   using virtual memory (utilizing the Windows swapfile).

   To eliminate this, save your changes and then playback; WaveStudio
   will play back from disk and you will not hear the interruptions.


   b. Virtual memory -

   If you are using Windows in Enhanced Mode, we suggest that you use
   a  permanent  swap  file  for  your  virtual  memory.  This can be
   configured  using  the  386 Enhanced applet in the Windows Control
   Panel.


   c. Insufficient memory -

   If you do  not  have  sufficient memory to load a wave  file  into
   memory for editing, WaveStudio will not  display  the waveform and
   you will not be able to perform any  editing on the wave.  However
   you can still play back the wave file.


4. CREATIVE SOUNDO'LE

   Creative  Soundo'LE  uses  the  hard  disk as the  working  space.
   Recording and playback are done directly to your hard disk.


5. TALKING SCHEDULER

   a. Making appointments

   Appointments  can only be made on a 1 day time-slot.  For example,
   you  cannot  make  an appointment that begins at 11 pm and ends at
   1 am.


6. READDRV UTILITY

   A utility READDRV.EXE is  provided  with  this  software  package.
   This utility identifies the versions of Creative drivers.

   The entry format for READDRV is:

      READDRV [/H | /?] [Driver Path]

   where

      /H or /?    - Displays a Help screen
      Driver Path - Specifies  the  path  containing   the   Creative
                    Drivers.  If this parameter is not specified, the
                    current path is assumed.

   READDRV checks for the existence of any command  line  parameters.
   If a directory is specified, this utility will attempt to scan the
   directory  and  read  the  drivers.  If  no path is specified, the
   current  directory  will be scanned and the drivers read (If any).
   If no drivers exist in this directory, the program will read SOUND
   environment  and  search  the DRV directory specified in the SOUND
   environment.


7. ACKNOWLEDGEMENT

   This version of SBP2FM.DRV is from Voyetra Technologies.


                  *********  End of README  *********
